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Impressions: Wrath of the Lich King Beta

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发表于 12-10-2009 13:16:29|来自:吉林长春 | 显示全部楼层 |阅读模式
Impressions: Wrath of the Lich King Beta
With Wrath of the Lich King, it seems Blizzard is taking wow gold a very iPod-esque approach to development. Instead of drastically innovating wow power leveling leivds13wp2ulery and introducing new ideas to the MMO field, the company’s latest World of Warcraft expansion cribs the best ideas from other games and its own community and simply does them better than anyone else could have. The result? Wrath’s beta feels like an elegant, more intuitive version of the current World of Warcraft universe, filled to the brim with ideas that, once you’ve experienced them, make going back to the regular game an exercise in frustration. The first addition long-time, hardcore players will notice is the game’s inclusion of an Achievement system. Like the system employed by Microsoft for its Xbox 360 games, Blizzard’s attempt rewards players for fulfilling certain in-game objectives with an arbitrary, yet addictive, point collecting meta-game. Far from a simple rip-off though, the system currently has 532 separate wow gold Achievements to earn, and seua12ue3qdul meticulously tracks a player’s progress towards the various goals, including the nearly four years of gameplay prior to the next expansion’s release. As a result I now know that my main character has completed 1,424 quests; a number just shy of the 1,500 quests needed for my next Achievement. The other key wow power leveling addition is the in-game calendar now attached to each player’s mini-map. By opening the calendar, players can find listings for all of Blizzard’s upcoming in-game events, as well as create their own events that can be edited with a minimum of mouse-clicks. These events can then be shared with any player or group you desire. It seems like a small change, but for those guilds that need to plan raid times among 100+ wow power leveling people, it makes life much less complicated. Gameplay in Wrath has seen very minor changes from the tried-and-true WoW formula. Combat remains largely the same, and the 10 additional levels of skills wow power leveling players now have access to seem (mostly) balanced. Since it’s still a beta there are a few skills that are vastly overpowered, but minor tweaking before the expansion’s holiday release should amend those flaws. Graphically the beta continues Blizzard’s streak of using gorgeous, if unrealistic, graphics. All the characters yyqq1012 and locations in the beta’s newly added areas are more detailed than those found in the old world, but there is a clear lineage present and none of the new enemies look out of place in the game.
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